Eye@RIS3: Innovation Priorities in Europe Eye@RIS3: Innovation Priorities in Europe

Eye@RIS3 visualises public investment priorities for innovation across Europe. It enables public managers and stakeholders to position their territory in comparison to other territories and to find potential partners for collaboration. Inside the EU, priorities are linked to the use of the European Regional and Development Funds (ERDF). Data are based on the information found in Smart Specialisation Strategies and related strategic frameworks.  Outside the EU, they depict R&I priorities reported in various government strategy documents.

To allow for easy comparisons with established classifications, priorities are classified using the Statistical Classification of Economic Activities in the European Community (NACE rev. 2) and the Nomenclature for the Analysis and Comparison of Scientific Programmes and Budgets (NABS 2007).

 

Last updates: The tool has been fully upgraded in September 2018. Data are continuously updated based on inputs from European regional and national authorities and their stakeholders (also called the "entrepreneurial discovery process" in the literature on smart specialisation).

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Click on the following link if you want to propose or edit priorities.

EU Countries with Encoded S3 Priorities
EU Regions with Encoded S3 Priorities
Non-EU Countries with Encoded R&I Priorities
Non-EU Regions with Encoded R&I Priorities
Name [NUTS ID] Description Economic Domains Scientific Domains Policy Objectives Source Date of Source
Kainuu [FI1D4] Forestry biomass and bioenergy.
Forestry biomass and bioenergy.
A - Agriculture, forestry and fishing
   A.02 - Forestry and logging
D - Electricity, gas, steam and air conditioning supply
   D.35 - Electricity, gas, steam and air conditioning supply
05 - Energy
   05.31 - Energy conservation
   05.37 - Renewable energy sources
...
E - KETs
   E.39 - Industrial biotechnology
J - Sustainable innovation
...
Draft RIS3 Document Oct - 2014
Kainuu [FI1D4] ICT and information systems
Measurement technology, data-centres, game...
J - Information and communication technologies
   J.60 - Programming and broadcasting activities
   J.61 - Telecommunications
...
04 - Transport, telecommunication and other infrastructures
   04.27 - Telecommunication systems
10 - Culture, recreation, religion and mass media
...
D - Digital transformation
   D.18 - Advanced or High performance computing
   D.19 - Artificial intelligence, cognitive systems, augmented and virtual reality, visualisation, simulation, gamification & interaction technologies
...
Draft RIS3 Document Jun - 2014
Kainuu [FI1D4] Natural resources, green mining and bioeconomy
Mining (Green mining, process and environm...
A - Agriculture, forestry and fishing
   A.02 - Forestry and logging
B - Mining and quarrying
...
01 - Exploration and exploitation of the earth
   01.03 - Earth's crust and mantle excluding seabed
   01.06 - Mineral, oil and natural gas prospecting
...
J - Sustainable innovation
   J.61 - Bioeconomy
   J.63 - Eco-innovations
...
Draft RIS3 Document Jun - 2014
Kainuu [FI1D4] Health and well-being
Tourism, nutrition innovations, health, sp...
I - Accommodation and food service activities
   I.55 - Accommodation
N - Administrative and support service activities
...
07 - Health
   07.65 - Health promotion
10 - Culture, recreation, religion and mass media
...
G - Public health & security
   G.49 - Public health & well-being
H - Service innovation
...
Draft RIS3 Document Feb - 2015
Kainuu [FI1D4] Wood industry for building, construction and training
A - Agriculture, forestry and fishing
   A.02 - Forestry and logging
C - Manufacturing
...
04 - Transport, telecommunication and other infrastructures
   04.23 - Civil engineering
   04.24 - Construction and planning of building
...
E - KETs
   E.37 - Advanced manufacturing systems
F - Nature & biodiversity
   F.45 - Nature preservation
Draft RIS3 Document May - 2015